Aug 12

Problems with starting the Hardware Monitor Mac App

If you are running Mac OS X Mountain Lion, you might get problems with starting the Mac App. Here is a simple workaround, to avoid any problems.

Bypass temporarily

If you only install unverified applications occasionally you may be interested in the following option. Hold down the Ctrl key before you click on the installer. Select open in the new, and on the next screen open anyway to continue with the installation of the non-verified application.

Disable Gatekeeper in Mac OS X Mountain Lion

To disable the Gatekeeper functionality completely you need to change security settings in the operating system. Open the System Preferences of the operating system, and select Security and Privacy there. Locate the allow applications downloaded from section and switch from the current setting to anywhere to allow all software installations on the operating system.

After you run the App the first time, you could go back to the normal settings and still use the Hardware Monitor.

Jun 26

Reduce AnimationClip length in Unity

Sometimes Unity extends the timeline beyond the last keyframe.
To delete this overhead, create a new c# script in:

Asset Folder / Editor / FixAnimationWindow.cs

This script creates a new menu item in “Tools / FixAnimation”. This opens a new window. If you now select the GameObject with the Animation Component on it and hit “Fix Animation Length”, the timeline overhead will be fixed!

This is tested on Unity (Free) 3.5.2f5.

This script is based on alstonic99′s c# script.
Use this script as your own risk!